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**Renaissance Learning**, Inc. (also known simply as Renaissance) is a software as a service and**learning**analytics company that makes cloud-based, pre-K–12 educational software and adaptive assessments. Renaissance employs about 1,000 employees in nine U.S. cities and subsidiaries in Canada, the United Kingdom, Korea, and Australia.A

**curriculum**may be partly or entirely determined by an external, authoritative body (e.g., the National**Curriculum**for England in English schools).. Crucial to the**curriculum**is the definition of the course objectives that usually are expressed as**learning**outcomes and normally include the program's assessment strategy.**Student**accessibility features. One of the processes to enhance the**learning**experience was the virtual resource room, which is**student**-centered, works in a self-paced format, and which encourages students to take responsibility for their own**learning**.A

**black box theater**is a simple performance**space**, that varies in size, and is usually a square room with black walls and a flat floor. The simplicity of the**space**is used to create a flexible stage and audience interaction. The black box is a relatively recent innovation in theatre.**Proxemics**is the study of human use of**space**and the effects that population density has on behaviour, communication, and social interaction..**Proxemics**is one among several subcategories in the study of nonverbal communication, including haptics (touch), kinesics (body movement), vocalics (paralanguage), and chronemics (structure of time).The t-test is any statistical hypothesis test in which the test statistic follows a

**Student**'s t-distribution under the null hypothesis.. A t-test is the most commonly applied when the test statistic would follow a normal distribution if the value of a scaling term in the test statistic were known.