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  2. Renaissance Learning - Wikipedia

    en.wikipedia.org/wiki/Renaissance_Learning

    Renaissance Learning, Inc. (also known simply as Renaissance) is a software as a service and learning analytics company that makes cloud-based, pre-K–12 educational software and adaptive assessments. Renaissance employs about 1,000 employees in nine U.S. cities and subsidiaries in Canada, the United Kingdom, Korea, and Australia.

  3. Curriculum - Wikipedia

    en.wikipedia.org/wiki/Curriculum

    A curriculum may be partly or entirely determined by an external, authoritative body (e.g., the National Curriculum for England in English schools).. Crucial to the curriculum is the definition of the course objectives that usually are expressed as learning outcomes and normally include the program's assessment strategy.

  4. Virtual learning environment - Wikipedia

    en.wikipedia.org/wiki/Virtual_learning_environment

    Student accessibility features. One of the processes to enhance the learning experience was the virtual resource room, which is student-centered, works in a self-paced format, and which encourages students to take responsibility for their own learning.

  5. Black box theater - Wikipedia

    en.wikipedia.org/wiki/Black_box_theater

    A black box theater is a simple performance space, that varies in size, and is usually a square room with black walls and a flat floor. The simplicity of the space is used to create a flexible stage and audience interaction. The black box is a relatively recent innovation in theatre.

  6. Proxemics - Wikipedia

    en.wikipedia.org/wiki/Proxemics

    Proxemics is the study of human use of space and the effects that population density has on behaviour, communication, and social interaction.. Proxemics is one among several subcategories in the study of nonverbal communication, including haptics (touch), kinesics (body movement), vocalics (paralanguage), and chronemics (structure of time).

  7. Student's t-test - Wikipedia

    en.wikipedia.org/wiki/Student's_t-test

    The t-test is any statistical hypothesis test in which the test statistic follows a Student's t-distribution under the null hypothesis.. A t-test is the most commonly applied when the test statistic would follow a normal distribution if the value of a scaling term in the test statistic were known.