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  2. Best practices to build upon Lyra - Getting Started & Setup -...

    forums.unrealengine.com/t/best-practices-to-build-upon-lyra/515743

    Hey! What would be your recommendations to build a project upon the new Lyra Starter Game? Probably best to split this question into multiple parts: Code When I create completely new gameplay-related C++ classes, should I add them to the LyraGame module, or should I make a new gameplay module that depends on LyraGame? In general, when I create my own gameplay-related classes like pawns or ...

  3. The proper way of releasing, updating and patching your UE4 games

    forums.unrealengine.com/t/the-proper-way-of-releasing-updating-and-patching...

    Hey guys! Packaging a game in Unreal Engine 4 is easy, everyone has done it thousands of times. But what about creating patches, and updating your project? That’s a little bit harder, and unfortunately not very trivial. In this thread, I’ll try to break it down as simple as I can. Base release "1.0" First, we’re going to package the base release version. Obviously, you can use your own ...

  4. How do you escape / close unreal game? - Platform & Builds - Epic...

    forums.unrealengine.com/t/how-do-you-escape-close-unreal-game/1425437

    Thanks. Hmm, I’ve now completed these steps but the escape key still does nothing. When you say do it on the player do you mean as per shared image - set auto receive input to player 0.

  5. How do I make a 'Card Game' - Epic Developer Community Forums

    forums.unrealengine.com/t/how-do-i-make-a-card-game

    Hello, I am new to developing games, but I messed around with the engine and it’s blueprint system to get an horror game working. Now that I feel comfortable, I would love to make a game like Heroes Of Dragon Age, which at the core is a card game, hence the title. But I don’t know where or how I should begin.

  6. Proper way to save various game settings? - Community & Industry...

    forums.unrealengine.com/t/proper-way-to-save-various-game-settings/417210

    Hi. I am using blueprints to make my game. Its a racing game and I’ve come to a point where I need to make game settings. I’ve seen some tutorials, but they use different methods to save the game settings. I would like to ask about what is the proper way to store and load various settings. I need to save: Graphics settings (various console commands, resolution, fullscreen mode etc.) Sound ...

  7. How to Publish Unreal Engine 5 Game to Browser?

    forums.unrealengine.com/t/how-to-publish-unreal-engine-5-game-to-browser/627898

    Hi, I am an amateur indie game developer and I have just created my first game in Unreal Engine 5.0. I am trying to share this game with my friends so they can try it out, and I think the easiest way to do this is via browser (Chrome). Does anyone know a way I can export and publish my game on a browser website at no cost?

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