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  2. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    Since the arrival of the Flash Player 9 alpha (in 2006), a newer version of ActionScript has been released, ActionScript 3.0. This version of the language is intended to be compiled and run on a version of the Tamarin virtual machine, formerly ActionScript Virtual Machine 2, that was also fully rewritten (dubbed AVM2). [ 5 ]

  3. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Third-party development tools have been created to assist developers in creating software applications and video games with Flash. FlashDevelop is a free and open source Flash ActionScript IDE, which includes a project manager and debugger for building applications on Flash Player and Adobe AIR.

  4. Pico's School - Wikipedia

    en.wikipedia.org/wiki/Pico's_School

    The game was developed in Flash 3 prior to the advent of the scripting language ActionScript, which almost all subsequent Flash games would use. To simulate stored data, Fulp claims to have created a complex web of movie clips to simulate in-game variables, an innovative technique which created a considerable strain during highly interactive ...

  5. Lightspark - Wikipedia

    en.wikipedia.org/wiki/Lightspark

    Lightspark supports most of ActionScript 3.0 and has an NPAPI plug-in. [2] It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL -based rendering and LLVM -based ActionScript execution and uses OpenGL shaders (GLSL). The player is compatible with H.264 Flash videos on YouTube.

  6. Ruffle (software) - Wikipedia

    en.wikipedia.org/wiki/Ruffle_(software)

    Ruffle (software) Ruffle is a free and open source emulator for playing Adobe Flash (SWF) animation files. Following the deprecation and discontinuation of Adobe Flash Player in January 2021, some websites adopted Ruffle to allow users for continual viewing and interaction with legacy Flash Player content.

  7. Tom Fulp - Wikipedia

    en.wikipedia.org/wiki/Tom_Fulp

    In 1999, Fulp created the game Pico's School in Macromedia Flash 3, before the launch of the scripting language ActionScript that subsequent Flash game developers would use. The game "exhibited a complexity of design and polish in presentation that was virtually unseen in amateur Flash game development" until then and has been credited both ...

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Free software re-implemented Ultima VII game engine Flare3D: ActionScript 3 Yes 3D Web, Windows, iOS, Android, BlackBerry: List: Proprietary: Flixel: ActionScript: Yes 2D Various games by Gregory Weir: MIT: Boilerplate code for Flash games ForgeLight: 2009 Yes 3D Windows, PlayStation 4, Xbox One

  9. Adobe SWC file - Wikipedia

    en.wikipedia.org/wiki/Adobe_SWC_file

    Adobe SWC file. An SWC file is a package of precompiled Flash symbols and ActionScript code that allows a Flash or Flex developer to distribute classes and assets, or to avoid recompiling symbols and code that will not change. [1][2] SWC files can be generated by the Adobe Flash Professional authoring tool, and by Flash Builder (or its ...