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  2. Nintendo 64 accessories - Wikipedia

    Nintendo 64 accessories include first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...

  3. Energy harvesting - Wikipedia

    Energy harvesting (EH, also known as power harvesting or energy scavenging or ambient power) is the process by which energy is derived from external sources (e.g., solar power, thermal energy, wind energy, salinity gradients, and kinetic energy, also known as ambient energy), captured, and stored for small, wireless autonomous devices, like those used in wearable electronics and wireless ...

  4. Polaroid Corporation - Wikipedia

    Other features on the media player include Wi-Fi, touch screen, geotagging, smart albums, and 32 GB of storage via a micro SD card. [77] In September 2014 Polaroid introduced a $99 action camera named the "Polaroid Cube", marketed as an alternative to cameras such as the GoPro Hero (which retails for $129), specifically for casual, light users ...

  5. Rendering (computer graphics) - Wikipedia

    Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program.The resulting image is referred to as the render.

  6. Ebook - Wikipedia

    This e-reader, with expandable storage, could store up to 100,000 pages of content, including text, graphics and pictures. The Cybook is sold and manufactured at first by Cytale (1998–2003) and later by Bookeen. 1999. The NIST releases the Open eBook format based on XML to the public domain; most future e-book formats derive from Open eBook.

  7. Han dynasty - Wikipedia

    Han-era mathematical achievements include solving problems with right-angle triangles, square roots, cube roots, and matrix methods, finding more accurate approximations for pi, providing mathematical proof of the Pythagorean theorem, use of the decimal fraction, Gaussian elimination to solve linear equations, and continued fractions to find ...