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Total equity. US$ 821.7 million (2020) [1] Number of employees. 1600+. Website. www .descartes .com. The Descartes Systems Group Inc. (commonly referred to as Descartes) is a Canadian multinational technology company specializing in logistics software, supply chain management software, and cloud -based services for logistics businesses.
In mathematics, a cube root of a number x is a number y such that y3 = x. All nonzero real numbers, have exactly one real cube root and a pair of complex conjugate cube roots, and all nonzero complex numbers have three distinct complex cube roots. For example, the real cube root of 8, denoted , is 2, because 23 = 8, while the other cube roots ...
Cube Route is a fantasy novel by British-American writer Piers Anthony, the twenty-seventh book of the Xanth series. Pangrammatic window. The shortest known published pangrammatic window, a stretch of naturally occurring text that contains all the letters in the alphabet, is found on page 98 of the 2004 First Mass Market Edition.
In geometry, a cube [1] is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex. Viewed from a corner it is a hexagon and its net is usually depicted as a cross. [2] The cube is the only regular hexahedron and is one of the five Platonic solids.
The square–cube law was first mentioned in Two New Sciences (1638). The square–cube law (or cube–square law) is a mathematical principle, applied in a variety of scientific fields, which describes the relationship between the volume and the surface area as a shape's size increases or decreases. It was first [dubious – discuss] described ...
Roots of unity can be defined in any field. If the characteristic of the field is zero, the roots are complex numbers that are also algebraic integers. For fields with a positive characteristic, the roots belong to a finite field, and, conversely, every nonzero element of a finite field is a root of unity.
In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the map shape. The environment is projected onto the sides of a cube and stored as six square textures, or unfolded into six regions of a single texture. The cube map is generated by first rendering the scene six times from a viewpoint ...