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  2. Ebook - Wikipedia

    en.wikipedia.org/wiki/Ebook

    In addition, for programming books, code examples can be copied. The amount of e-book reading is increasing in the U.S.; by 2014, 28% of adults had read an e-book, compared to 23% in 2013; and by 2014, 50% of American adults had an e-reader or a tablet, compared to 30% owning such devices in 2013.

  3. 2000s in video games - Wikipedia

    en.wikipedia.org/wiki/2000s_in_video_games

    The sixth generation of video games officially began in 1998 with the introduction of the short-lived Dreamcast, which was discontinued in 2001. Sega announced that they would no longer produce video game consoles after two straight underperforming consoles and became a third-party developer.