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  2. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    learningcompany .com. The Learning Company ( TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit, for preschoolers ...

  3. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  4. Students fell behind during the pandemic. How 1 educator is ...

    www.aol.com/news/students-fell-behind-during...

    How 1 educator is closing the learning gap. Stephanie Thurrott. May 13, 2024 at 2:24 PM. In 2020, as classrooms across the country shifted to remote and hybrid learning, millions of students ...

  5. Scooby-Doo! Mystery Adventures - Wikipedia

    en.wikipedia.org/wiki/Scooby-Doo!_Mystery_Adventures

    Macintosh, Microsoft Windows. Release. NA: October 14, 2000 - October 19, 2001. Genre (s) Adventure. Mode (s) Single-player. Scooby-Doo! Mystery Adventures is a 3-disc compilation box set of educational computer games based on the Scooby-Doo franchise, and developed by The Learning Company .

  6. Education companies race to the AI market - AOL

    www.aol.com/education-companies-race-ai-market...

    Brainly, a social learning platform, released a beta version of an AI helper named “Ginny” to its site on April 6. The chatbot is intended to “simplify” or “expand” the answers it ...

  7. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    Cartopedia: The Ultimate World Reference Atlas. Celestia. Google Earth - (proprietary license) Gravit - a free (GPL) Newtonian gravity simulator. KGeography. KStars. NASA World Wind - free software ( NASA open source) Stellarium. Swamp Gas Visits the United States of America - a game that teaches geography to children.

  8. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.

  9. Innovations for Learning - Wikipedia

    en.wikipedia.org/wiki/Innovations_For_Learning

    Website. www .innovationsforlearning .org. Innovations for Learning is a global nonprofit organization dedicated to improving the literacy of children attending under-resourced schools. It has stated it is grounded in the belief that learning to read is a basic civil right with the power to transform lives. [1]

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