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Cube root. In mathematics, a cube root of a number x is a number y such that y3 = x. All nonzero real numbers have exactly one real cube root and a pair of complex conjugate cube roots, and all nonzero complex numbers have three distinct complex cube roots. For example, the real cube root of 8, denoted , is 2, because 23 = 8, while the other ...
Doubling the cube, also known as the Delian problem, is an ancient [a] [1] : 9 geometric problem. Given the edge of a cube, the problem requires the construction of the edge of a second cube whose volume is double that of the first. As with the related problems of squaring the circle and trisecting the angle, doubling the cube is now known to ...
In mathematics, the root mean square (abbrev. RMS, RMS or rms) of a set of numbers is the square root of the set's mean square. [1] Given a set , its RMS is denoted as either or . The RMS is also known as the quadratic mean (denoted ), [2] [3] a special case of the generalized mean. The RMS of a continuous function is denoted and can be defined ...
The linear map h → J(x) ⋅ h is known as the derivative or the differential of f at x . When m = n, the Jacobian matrix is square, so its determinant is a well-defined function of x, known as the Jacobian determinant of f. It carries important information about the local behavior of f.
In information theory, the Hamming distance between two strings or vectors of equal length is the number of positions at which the corresponding symbols are different. In other words, it measures the minimum number of substitutions required to change one string into the other, or equivalently, the minimum number of errors that could have transformed one string into the other.
Thus, 6.25 = 110.01 in binary, normalised to 1.1001 × 2 2 an even power so the paired bits of the mantissa are 01, while .625 = 0.101 in binary normalises to 1.01 × 2 −1 an odd power so the adjustment is to 10.1 × 2 −2 and the paired bits are 10. Notice that the low order bit of the power is echoed in the high order bit of the pairwise ...
Magnetic dipole–dipole interaction, also called dipolar coupling, refers to the direct interaction between two magnetic dipoles. Roughly speaking, the magnetic field of a dipole goes as the inverse cube of the distance, and the force of its magnetic field on another dipole goes as the first derivative of the magnetic field.
Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...
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