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  2. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    The primary effect is an increase in sedentary activity. Approximately 47% of American children spend 2 or more hours per day on screen-based sedentary activities. Research results indicated children who had high amounts of screen time had delayed white matter development, decreased ability to rapidly name objects, and poorer literacy skills.

  3. What Are 'iPad kids'? Why Gen Z criticizes Gen Alpha's screen ...

    www.aol.com/news/ipad-kids-why-gen-z-024837801.html

    What is the recommended screen time by age? As a mom of two, I want to defend parents everywhere. We're tired! We need a break! ... From 2 to 5, screen time should not exceed one hour per day, and ...

  4. How much screen time is too much? Tips for parents to build ...

    www.aol.com/much-screen-time-too-much-182735294.html

    Phones are stored in teacher’s offices at Cincinnati Country Day in Indian Hill, Monday, April 15, 2024. At the start of the 2023-2024 academic year, the school instituted a no cell phone policy.

  5. Screen time linked with developmental delays in toddlerhood ...

    www.aol.com/news/screen-time-age-1-linked...

    Having anywhere from one to four hours of screen time per day at age 1 is linked with higher risks of developmental delays in communication, fine motor, problem-solving and personal and social ...

  6. Generation Alpha - Wikipedia

    en.wikipedia.org/wiki/Generation_Alpha

    The Council advises parents to limit their children's screen time as well as lead by example by reducing their own screen time in front of children. [75] In 2019, the WHO issued recommendations on the amount young children should spend in front of a screen every day.

  7. World Health Organization - Wikipedia

    en.wikipedia.org/wiki/World_Health_Organization

    Each year, the organization marks World Health Day and other observances focusing on a specific health promotion topic. World Health Day falls on 7 April each year, timed to match the anniversary of WHO's founding. Recent themes have been vector-borne diseases (2014), healthy ageing (2012) and drug resistance (2011).

  8. We know late-night screens are bad for sleep. How do you stop ...

    www.aol.com/news/know-night-screens-bad-sleep...

    The issue is not just curtailing phone use in bed, but phone use at night. That means redesigning your routine, particularly if you use your phone as a way to decompress. It helps to create ...

  9. Generation Z in the United States - Wikipedia

    en.wikipedia.org/wiki/Generation_Z_in_the_United...

    Time on digital media has displaced time once spent enjoying a book or watching TV." Between 2006 and 2016, usage of digital media increased 100% among twelfth-graders, 75% among tenth-graders, and 68% among eighth-graders. Twelfth-graders spent a grand total of six hours each day texting, social networking, or gaming in the mid-2010s.

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