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  2. Koobits - Wikipedia

    en.wikipedia.org/wiki/Koobits

    KooBits (stylised as KooBits with capitalised K and B) designs and builds digital products for children and educators. KooBits was founded in 2016 by current CEO Stanley, with Professor Sam Ge Shuzhi and Dr Chen Xiangdong. [1] The trio saw an opportunity in the rapid growth of the ebook industry and decided to focus on creating software for ...

  3. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Digital literacy. A teacher and his students in a computer lab. Digital literacy is an individual's ability to find, evaluate, and communicate information using typing or digital media platforms. It is a combination of both technical and cognitive abilities in using information and communication technologies to create, evaluate, and share ...

  4. Media literacy - Wikipedia

    en.wikipedia.org/wiki/Media_literacy

    Media literacy. Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the world. [1] Media literacy is not restricted to one medium [2] and is understood as a ...

  5. Digital native - Wikipedia

    en.wikipedia.org/wiki/Digital_native

    Digital native. A child using a tablet. The term digital native describes a person who has grown up in the information age. The term "digital native" was coined by Marc Prensky, an American writer, speaker and technologist who wrote several articles referencing this subject. [1] This term specifically applied to the generation that grew up in ...

  6. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  7. Talk:Koobits - Wikipedia

    en.wikipedia.org/wiki/Talk:Koobits

    The following Wikimedia Commons file used on this page has been nominated for speedy deletion: Koobits-logo.jpg. You can see the reason for deletion at the file description page linked above. — Community Tech bot ( talk) 10:09, 29 April 2019 (UTC) [ reply] Categories: Stub-Class Singapore articles.

  8. Biden announces $3.3B AI investment by Microsoft at scaled ...

    www.aol.com/news/biden-announce-3-3b-ai...

    President Joe Biden traveled to Wisconsin, on Wednesday to announce a $3.3 billion investment by Microsoft to build a new artificial intelligence data center. The data center will be built on same ...

  9. Digital leisure studies - Wikipedia

    en.wikipedia.org/wiki/Digital_Leisure_Studies

    Digital leisure studies. Digital leisure studies is an academic interdisciplinary sub-discipline of leisure studies that focuses on the study of digital leisure cultures, including digital leisure practices, experiences, spaces, communities, institutions, and subjectivities. [1] [2] [3] It is an area of scholarship aimed at making sense of the ...