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  2. Rubik's Revenge - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revenge

    Rubik's Revenge. Solved. The Rubik's Revenge (also known as the 4×4×4 Rubik's Cube) is a 4×4×4 version of the Rubik's Cube. It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision changed the puzzle's name to attract fans of the original Rubik's Cube. [1]

  3. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube. Given a random cube C, it is solved as iterative deepening. First all ...

  4. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The Rubik's Cube is a 3D combination puzzle invented in 1974 [2] [3] by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, [4] the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, [5] and then by Ideal Toy Corp in 1980 [6] via businessman Tibor Laczi and Seven Towns ...

  5. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    They are also known as ordinary magic squares or normal magic squares. Self-complementary magic square when it is a magic square which when complemented (i.e. each number subtracted from n 2 + 1) will give a rotated or reflected version of the original magic square.

  6. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    Speedcubing, also referred to as speedsolving, is a competitive sport centered around the rapid solving of various combination puzzles. The most prominent puzzle in this category is the 3x3x3 puzzle, commonly known as the Rubik's Cube. Participants in this sport are known as "speedcubers," who focus specifically on solving these puzzles at high ...

  7. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm. God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves. The allusion to the deity is based on the notion ...

  8. Frank Morris (speedcuber) - Wikipedia

    en.wikipedia.org/wiki/Frank_Morris_(speedcuber)

    Frank Morris (born August 25, 1981 in Boise, Idaho) is an American competitive speedcuber . He is best known as the 2005 World Champion for solving the Professor's Cube. He is also known for having held World Cube Association recognized world records for both the Rubik's 4×4×4 cube single solve time, as well as the Rubik's 5×5×5 cube single ...

  9. Kevin Hays (speedcuber) - Wikipedia

    en.wikipedia.org/wiki/Kevin_Hays_(speedcuber)

    Kevin Hays. Kevin Hays (born 12 May 1994) is a former professional American Rubik's Cube speedcuber. Recognized as an expert at solving big cubes ( 5x5x5, 6x6x6 and 7x7x7 ), he has won 6 world championship titles and set 21 world records across the three events. He has also set 47 North American records and won 21 US National titles.

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