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The rhombic triacontahedron, sometimes simply called the triacontahedron as it is the most common thirty-faced polyhedron, is a convex polyhedron with 30 rhombic faces. It has 60 edges and 32 vertices of two types. It is a Catalan solid, and the dual polyhedron of the icosidodecahedron. It is a zonohedron . A face of the rhombic triacontahedron.
Cube root. In mathematics, a cube root of a number x is a number y such that y3 = x. All nonzero real numbers have exactly one real cube root and a pair of complex conjugate cube roots, and all nonzero complex numbers have three distinct complex cube roots. For example, the real cube root of 8, denoted , is 2, because 23 = 8, while the other ...
In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the map shape. The environment is projected onto the sides of a cube and stored as six square textures, or unfolded into six regions of a single texture. The cube map is generated by first rendering the scene six times from a viewpoint ...
UV mapping. The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes ...
The rhombic dodecahedron is a zonohedron. [1] Its polyhedral dual is the cuboctahedron. The long face-diagonal length is exactly √ 2 times the short face-diagonal length; thus, the acute angles on each face measure arccos ( 1 3 ), or approximately 70.53°. Being the dual of an Archimedean polyhedron, the rhombic dodecahedron is face ...
Blender (software) Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
A diagram demonstrating additive color with RGB. The RGB color model is an additive color model [1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue.
Visual difference between sphere (green) and Catmull-Clark subdivision surface (magenta) from a cube. The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised by Edwin Catmull and Jim Clark in 1978 as a generalization of bi-cubic uniform B-spline ...