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  2. BCPL - Wikipedia

    en.wikipedia.org/wiki/BCPL

    BCPL (" Basic Combined Programming Language ") is a procedural, imperative, and structured programming language. Originally intended for writing compilers for other languages, BCPL is no longer in common use. However, its influence is still felt because a stripped down and syntactically changed version of BCPL, called B, was the language on ...

  3. Hard coding - Wikipedia

    en.wikipedia.org/wiki/Hard_coding

    Hard coding. Hard coding (also hard-coding or hardcoding) is the software development practice of embedding data directly into the source code of a program or other executable object, as opposed to obtaining the data from external sources or generating it at runtime . Hard-coded data typically can only be modified by editing the source code and ...

  4. Windows Script File - Wikipedia

    en.wikipedia.org/wiki/Windows_Script_File

    A Windows Script File ( WSF) is a file type used by the Microsoft Windows Script Host. It allows mixing the scripting languages JScript and VBScript within a single file, or other scripting languages such as Perl, Object REXX, Python, or Kixtart if installed by the user. These types of scripts may also be used to link many other external ...

  5. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. Typical event can be UI events from mice, keyboards, touchpads and touchscreens, or external sensor inputs, or be programmatically generated ( message passing) from other programs or threads, or network ...

  6. ANSI escape code - Wikipedia

    en.wikipedia.org/wiki/ANSI_escape_code

    ANSI escape code. Output of the system-monitor htop, an ncurses-application (which uses SGR and other ANSI/ISO control sequences). ANSI escape sequences are a standard for in-band signaling to control cursor location, color, font styling, and other options on video text terminals and terminal emulators. Certain sequences of bytes, most starting ...

  7. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    Examples Constructive quines. In general, the method used to create a quine in any programming language is to have, within the program, two pieces: (a) code used to do the actual printing and (b) data that represents the textual form of the code. The code functions by using the data to print the code (which makes sense since the data represents ...