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The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students. The series has received praise for its balance of education and ...
learningcompany .com. The Learning Company ( TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit, for preschoolers ...
Release. NA: September 22, 1998. EU: November 2, 2001. [1] Genre (s) Educational / Mystery. Mode (s) Single-player. The ClueFinders Math Adventures Ages 9–12: Mystery in the Himalayas is a computer game in The Learning Company 's ClueFinders Series, where the ClueFinders try to recover stolen treasures in a small Himalayan village.
Cluefinders Search and Solve Adventures: The Phantom Amusement Park is an educational computer game in The Learning Company 's ClueFinders series that focuses on critical thinking skills. In the game, the ClueFinders must rescue the curator of the local art museum, who has been mysteriously trapped at the top of a drop tower in an abandoned ...
Windows, Macintosh. Release. July 13, 1998. Genre (s) Educational / Adventure. Mode (s) Single-player. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid is a computer game in The Learning Company 's ClueFinders series, where the ClueFinders embark on an Egyptian adventure to save the world from the forces of chaos and Alistair Loveless.
Reader Rabbit: Jumpsmarter 2018. Reader Rabbit is an educational game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
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