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Genre (s) Scrolling shooter. Mode (s) Single-player. Arcade system. Taito G-NET. RayCrisis [b] is a 1998 vertically scrolling shooter arcade video game developed and published by Taito. A PlayStation home release was published in 2000 as RayCrisis: Series Termination. It is the third in the Ray series of games, serving as a prequel to RayForce .
Flash (comics) images. This category collects images that are scans, screen captures, photos, and/or illustrations of the Flash and related characters and intellectual properties for which DC Comics holds the copyright and/or trademark. Images of related comic book covers, as published, can be found in Category:DC Comics covers .
Mode (s) Single-player, multiplayer. Arcade system. Taito FX-1B. RayStorm [a] is a 1996 vertically scrolling shooter arcade video game developed and published by Taito. It has been ported to several consoles, including the PlayStation, Sega Saturn, and Xbox 360. Players control a starship, the R-Gray, in its mission to destroy the Secilia ...
Media in category " The Flash (2014 TV series) images". The following 39 files are in this category, out of 39 total. File:Black Siren (Katie Cassidy).jpg. File:Reverse-Flash (Tom Cavanagh).jpg. File:Cisco Ramon (Carlo Valdes).jpg.
Fancy Pants is a series of free side-scrolling Flash games created by American developer Brad Borne. Four worlds have been released so far. World 1 was released on March 14, 2006 and World 2 was released on January 9, 2008. After the 2009 Comic-Con, Borne announced he would officially start working on World 3. It was released on April 5, 2012.
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A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms on an oscilloscope , a frame of video on an analog television set (TV), digital raster graphics on a computer monitor , or ...
In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...