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  2. Koobits - Wikipedia

    en.wikipedia.org/wiki/Koobits

    In 2017, KooBits was the winner [2] of the Asia Pacific ICT Awards 2008 (eLearning) [3] and the Infocomm Singapore Awards 2008 (eLearning). [4] [5]KooBits received support from the Media Development Authority (MDA) [6] [7] in the development of Future Media [8] and was one of the companies selected to receive funding in Interactive Digital Media [9] projects.

  3. Watch Your Kids Experiment and Learn With These Editor ... - AOL

    www.aol.com/lifestyle/best-science-kits-kids...

    Geology Bundle Science Kits. You can’t go wrong with this set of three geology science kits. There’s a crystal-growing lab that includes a light-up base for kids to display their colorful ...

  4. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [1][2] The name derives from the acronym STEM, with an A added to stand for arts. STEAM programs aim to teach students innovation, to think critically, and to use engineering or technology in imaginative designs or ...

  5. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games.. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).

  6. Draw-a-Scientist Test - Wikipedia

    en.wikipedia.org/wiki/Draw-a-Scientist_Test

    The Draw-A-Scientist Test (DAST) is an open-ended projective test designed to investigate children's perceptions of the scientist. Originally developed by David Wade Chambers in 1983, the main purpose was to learn at what age the well known stereotypic image of the scientist first appeared. Following the simple prompt, "Draw a scientist", 4807 ...

  7. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Sammy's Science House was released on May 22, 1994, and stars the snake Sammy. It primarily focuses on biology, experiments, and matter divided into seven activities (five in earlier versions). The Windows 95 version of the game was shipped on July 31, 1995. [5] Trudy's Time and Place House was released on August 6, 1995, and stars the ...

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