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A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film (CGI). Their main uses are in video games (typically as middleware), in ...
First demonstrated in 1968, the Harvey simulator is a mannequin that performs more than 25 different cardiac functions of the human body, varying blood pressure, breathing, pulse, heart sounds and heart murmurs. [1][4][5] As years have passed, Harvey has been upgraded with the addition of more advanced cardiac functions, with the intention of ...
An ETK I-Series crashed during gameplay in BeamNG.drive. The implementation of soft-body physics allows vehicle damage to be realistically simulated. BeamNG.drive uses soft-body physics to simulate vehicle dynamics and collisions between objects and vehicles. [2] [6] [3] Algorithms have been created and optimized for the game's physics system. [7]
Soft-body dynamics. Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that the ...
Free or open-source. Advanced Simulation Library - open-source hardware accelerated multiphysics simulation software. ASCEND - open-source equation-based modelling environment. Cantera - chemical kinetics package. Celestia - a 3D astronomy program. CP2K - Open-source ab-initio molecular dynamics program.
ZygoteBody. ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allow better study of individual body parts. Most of the body parts are labelled and are ...
N. -body simulation. In physics and astronomy, an N-body simulation is a simulation of a dynamical system of particles, usually under the influence of physical forces, such as gravity (see n -body problem for other applications). N -body simulations are widely used tools in astrophysics, from investigating the dynamics of few-body systems like ...
Body proportions is the study of artistic anatomy, which attempts to explore the relation of the elements of the human body to each other and to the whole. These ratios are used in depictions of the human figure and may become part of an artistic canon of body proportion within a culture.