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  2. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute, abbreviated to APM, is a term used in video games, particularly real-time strategy and fighting games which refers to the total number of actions that a player can perform in a minute. Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time ...

  3. Keystroke logging - Wikipedia

    en.wikipedia.org/wiki/Keystroke_logging

    Keystroke logging. Keystroke logging, often referred to as keylogging or keyboard capturing, is the action of recording (logging) the keys struck on a keyboard, [1] [2] typically covertly, so that a person using the keyboard is unaware that their actions are being monitored. Data can then be retrieved by the person operating the logging program.

  4. Piano key frequencies - Wikipedia

    en.wikipedia.org/wiki/Piano_key_frequencies

    Piano key frequencies. This is a list of the fundamental frequencies in hertz (cycles per second) of the keys of a modern 88-key standard or 108-key extended piano in twelve-tone equal temperament, with the 49th key, the fifth A (called A 4 ), tuned to 440 Hz (referred to as A440 ). [1] [2] Every octave is made of twelve steps called semitones.

  5. Dvorak keyboard layout - Wikipedia

    en.wikipedia.org/wiki/Dvorak_keyboard_layout

    The modern Dvorak layout (U.S. layout) Dvorak / ˈ d v ɔːr æ k / ⓘ is a keyboard layout for English patented in 1936 by August Dvorak and his brother-in-law, William Dealey, as a faster and more ergonomic alternative to the QWERTY layout (the de facto standard keyboard layout).

  6. Infinite monkey theorem - Wikipedia

    en.wikipedia.org/wiki/Infinite_monkey_theorem

    The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text, including the complete works of William Shakespeare. In fact, the monkey would almost surely type every possible finite text an infinite number of times.

  7. Keyboard technology - Wikipedia

    en.wikipedia.org/wiki/Keyboard_technology

    The technology of computer keyboards includes many elements. Many different keyboard technologies have been developed for consumer demands and optimized for industrial applications. The standard full-size (100%) computer alphanumeric keyboard typically uses 101 to 105 keys; keyboards integrated in laptop computers are typically less comprehensive.

  8. Speed typing contest - Wikipedia

    en.wikipedia.org/wiki/Speed_typing_contest

    In March 2010, Samsung posted a 35.54-second record with predictive texting, but no actual footage. Later that year, Swype, a predictive keyboard for Android and iOS where users swipe their fingers across the keyboard to enter one word per stroke, claimed a record of 25.94 seconds, but with prediction features on.

  9. Piano tuning - Wikipedia

    en.wikipedia.org/wiki/Piano_tuning

    Without octave stretching, the slow, nearly imperceptible beating of fifths in the temperament region (ranging from little more than one beat every two seconds to about one per second) would double each ascending octave. At the top of the keyboard, then, the theoretically (and ideally) pure fifth would be beating more than eight times per second.

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