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  2. Koobits - Wikipedia

    en.wikipedia.org/wiki/Koobits

    KooBits was founded in 2016 by current CEO Stanley, with Professor Sam Ge Shuzhi and Dr Chen Xiangdong. The trio saw an opportunity in the rapid growth of the ebook industry and decided to focus on creating software for interactive enhanced ebooks. Currently, KooBits is focused on education technology for primary mathematics learning. History

  3. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  4. Unschooling - Wikipedia

    en.wikipedia.org/wiki/Unschooling

    Unschooling is an informal learning method that prioritizes learner-chosen activities as a primary means for learning. Unschoolers learn through their natural life experiences including play, household responsibilities, personal interests and curiosity, internships and work experience, travel, books, elective classes, family, mentors, and social interaction.

  5. Philomath - Wikipedia

    en.wikipedia.org/wiki/Philomath

    A philomath (/ ˈ f ɪ l ə m æ θ /) is a lover of learning and studying. The term is from Greek philos ...

  6. Cupboard love - Wikipedia

    en.wikipedia.org/wiki/Cupboard_Love

    Cupboard love is a popular learning theory of the 1950s and 1960s based on the research of Sigmund Freud, Anna Freud, Melanie Klein and Mary Ainsworth. [1] Rooted in psychoanalysis, the theory speculates that attachment develops in the early stages of infancy. This process involves the mother satisfying her infant's instinctual needs, exclusively.

  7. Learning engineering - Wikipedia

    en.wikipedia.org/wiki/Learning_engineering

    Learning engineering. Learning Engineering is the systematic application of evidence-based principles and methods from educational technology and the learning sciences to create engaging and effective learning experiences, support the difficulties and challenges of learners as they learn, and come to better understand learners and learning.

  8. Ada Lovelace - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace

    Ada Lovelace. Augusta Ada King, Countess of Lovelace ( née Byron; 10 December 1815 – 27 November 1852) was an English mathematician and writer, chiefly known for her work on Charles Babbage 's proposed mechanical general-purpose computer, the Analytical Engine. She was the first to recognise that the machine had applications beyond pure ...

  9. Kids ask parents to ‘dance like it's the ‘80s’ in new TikTok ...

    www.aol.com/news/kids-ask-parents-dance-80s...

    Well, some parents are proving the '80s aren't that far away — through dance. The decade's music and signature dance moves are being celebrated in a new TikTok trend, which has kids ask their ...

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