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  2. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity component system. A simple Entity Component System layout. Entity component system ( ECS) [a] is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components.

  3. Entity–relationship model - Wikipedia

    en.wikipedia.org/wiki/Entity–relationship_model

    An entity–relationship model (or ER model) describes interrelated things of interest in a specific domain of knowledge. A basic ER model is composed of entity types (which classify the things of interest) and specifies relationships that can exist between entities (instances of those entity types). In software engineering, an ER model is ...

  4. Data modeling - Wikipedia

    en.wikipedia.org/wiki/Data_modeling

    An entity–relationship model (ERM) is an abstract conceptual representation of structured data. Entity–relationship modeling is a relational schema database modeling method, used in software engineering to produce a type of conceptual data model (or semantic data model ) of a system, often a relational database , and its requirements in a ...

  5. Software agent - Wikipedia

    en.wikipedia.org/wiki/Software_agent

    Multi-agent systems. In computer science, a software agent is a computer program that acts for a user or another program in a relationship of agency. The term agent is derived from the Latin agere (to do): an agreement to act on one's behalf. Such "action on behalf of" implies the authority to decide which, if any, action is appropriate.

  6. Information model - Wikipedia

    en.wikipedia.org/wiki/Information_model

    Within the field of software engineering and data modeling, an information model is usually an abstract, formal representation of entity types that may include their properties, relationships and the operations that can be performed on them. The entity types in the model may be kinds of real-world objects, such as devices in a network, or ...

  7. Domain-driven design - Wikipedia

    en.wikipedia.org/wiki/Domain-driven_design

    Domain-driven design (DDD) is a major software design approach, focusing on modeling software to match a domain according to input from that domain's experts. DDD is against the idea of having a single unified model; instead it divides a large system into bounded contexts, each of which have their own model.

  8. Entity Framework - Wikipedia

    en.wikipedia.org/wiki/Entity_framework

    Entity Framework ( EF) is an open source [2] object–relational mapping (ORM) framework for ADO.NET. It was originally shipped as an integral part of .NET Framework, however starting with Entity Framework version 6.0 it has been delivered separately from the .NET Framework. Entity Framework 6.4 was the latest release of the classic framework.

  9. Entity-control-boundary - Wikipedia

    en.wikipedia.org/wiki/Entity-control-boundary

    The entity-control-boundary ( ECB ), or entity-boundary-control ( EBC ), or boundary-control-entity ( BCE) is an architectural pattern used in use-case driven object-oriented programming that structures the classes composing high-level object-oriented source code according to their responsibilities in the use-case realization.