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  2. Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Markov_decision_process

    In mathematics, a Markov decision process ( MDP) is a discrete-time stochastic control process. It provides a mathematical framework for modeling decision making in situations where outcomes are partly random and partly under the control of a decision maker. MDPs are useful for studying optimization problems solved via dynamic programming.

  3. Markov chain - Wikipedia

    en.wikipedia.org/wiki/Markov_chain

    These two processes are Markov processes in continuous time, while random walks on the integers and the gambler's ruin problem are examples of Markov processes in discrete time. [42] [43] A famous Markov chain is the so-called "drunkard's walk", a random walk on the number line where, at each step, the position may change by +1 or −1 with ...

  4. Markov model - Wikipedia

    en.wikipedia.org/wiki/Markov_model

    Markov model. In probability theory, a Markov model is a stochastic model used to model pseudo-randomly changing systems. [1] It is assumed that future states depend only on the current state, not on the events that occurred before it (that is, it assumes the Markov property ). Generally, this assumption enables reasoning and computation with ...

  5. Partially observable Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Partially_observable...

    A partially observable Markov decision process ( POMDP) is a generalization of a Markov decision process (MDP). A POMDP models an agent decision process in which it is assumed that the system dynamics are determined by an MDP, but the agent cannot directly observe the underlying state. Instead, it must maintain a sensor model (the probability ...

  6. Examples of Markov chains - Wikipedia

    en.wikipedia.org/wiki/Examples_of_Markov_chains

    A game of snakes and ladders or any other game whose moves are determined entirely by dice is a Markov chain, indeed, an absorbing Markov chain. This is in contrast to card games such as blackjack, where the cards represent a 'memory' of the past moves. To see the difference, consider the probability for a certain event in the game.

  7. Markov property - Wikipedia

    en.wikipedia.org/wiki/Markov_property

    A process with this property is said to be Markov or Markovian and known as a Markov process. Two famous classes of Markov process are the Markov chain and Brownian motion . Note that there is a subtle, often overlooked and very important point that is often missed in the plain English statement of the definition.

  8. Continuous-time Markov chain - Wikipedia

    en.wikipedia.org/wiki/Continuous-time_Markov_chain

    A continuous-time Markov chain ( CTMC) is a continuous stochastic process in which, for each state, the process will change state according to an exponential random variable and then move to a different state as specified by the probabilities of a stochastic matrix. An equivalent formulation describes the process as changing state according to ...

  9. Hidden Markov model - Wikipedia

    en.wikipedia.org/wiki/Hidden_Markov_model

    A hidden Markov model (HMM) is a Markov model in which the observations are dependent on a latent (or "hidden") Markov process (referred to as ). An HMM requires that there be an observable process Y {\displaystyle Y} whose outcomes depend on the outcomes of X {\displaystyle X} in a known way.