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  2. Classroom 6 - Wikipedia

    en.wikipedia.org/wiki/Classroom_6

    Language. English. Classroom 6 is a 2015 American found footage horror feature film written and directed by Jonas Odenheimer. The plot centers on a reporter who takes a TV crew into an old college building to investigate the disappearances of a professor and his student in a supposedly haunted classroom. The film is distributed by 108 Media and ...

  3. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  4. Google Doodle - Wikipedia

    en.wikipedia.org/wiki/Google_Doodle

    A Google Doodle is a special, temporary alteration of the logo on Google 's homepages intended to commemorate holidays, events, achievements, and historical figures. The first Google Doodle honored the 1998 edition of the long-running annual Burning Man event in Black Rock City, Nevada, and was designed by co-founders Larry Page and Sergey Brin ...

  5. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process ...

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. List of Google Easter eggs - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_Easter_eggs

    The American technology company Google has added Easter eggs into many of its products and services, such as Google Search, YouTube, and Android since the 2000's. [1] [2] Easter eggs are hidden features or messages that not many people know about, inside jokes, and cultural references inserted into media.

  8. Doodle Champion Island Games - Wikipedia

    en.wikipedia.org/wiki/Doodle_Champion_Island_Games

    Single-player. Doodle Champion Island Games is a 2021 role-playing browser game developed by Google in partnership with Studio 4°C. The game acted as an interactive Google Doodle in celebration of the 2020 Summer Olympics and 2020 Summer Paralympics as well as Japanese folklore and culture. The story follows Lucky the Ninja Cat as she competes ...

  9. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).