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  2. Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Cursor_(user_interface)

    Cursor is Latin for 'runner'. A cursor is a name given to the transparent slide engraved with a hairline used to mark a point on a slide rule. The term was then transferred to computers through analogy. Cursor on a slide rule. On 14 November 1963, while attending a conference on computer graphics in Reno, Nevada, Douglas Engelbart of ...

  3. Spinning pinwheel - Wikipedia

    en.wikipedia.org/wiki/Spinning_pinwheel

    Spinning pinwheel. The spinning pinwheel is a type of throbber or variation of the mouse pointer used in Apple 's macOS to indicate that an application is busy. [1] Officially, the macOS Human Interface Guidelines refers to it as the spinning wait cursor, [2] but it is also known by other names.

  4. Windows wait cursor - Wikipedia

    en.wikipedia.org/wiki/Windows_wait_cursor

    The Windows wait cursor, informally the Blue circle of death (known as the hourglass cursor until Windows Vista) is a cursor that indicates that an application is busy performing an operation. It can be accompanied by an arrow if the operation is being performed in the background. The wait cursor can display on programs using the Windows API .

  5. AOL Video - Serving the best video content from AOL and ...

    www.aol.com/video/view/how-to-customize-windows...

    The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. Caret navigation - Wikipedia

    en.wikipedia.org/wiki/Caret_navigation

    Caret navigation. A caret flashing in a text entry box. In computing, caret navigation (or caret browsing) [1] [2] is a kind of keyboard navigation where a caret (also known as a ‘text cursor’, ‘text insertion cursor’, or ‘text selection cursor’) is used to navigate within a text document.

  7. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    Data arrangement Text buffer. Each screen character is represented by two bytes aligned as a 16-bit word accessible by the CPU in a single operation. The lower (or character) byte is the actual code point for the current character set, and the higher (or attribute) byte is a bit field used to select various video attributes such as color, blinking, character set, and so forth.

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