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  2. Pente - Wikipedia

    en.wikipedia.org/wiki/Pente

    Pente is an abstract strategy board game for two or more players, created in 1977 by Gary Gabrel. [1] [2] A member of the m,n,k game family, Pente stands out for its custodial capture mechanic, which allows players to "sandwich" pairs of stones and capture them by flanking them on either side.

  3. Risk (video game) - Wikipedia

    en.wikipedia.org/wiki/Risk_(video_game)

    Computer Gaming World stated that while the computer version offered the convenience of an automated opponent for solitary players, the board game would likely be more fun for most because they would not have to crowd around the computer, which could not easily display the entire world at once.

  4. File:Risk game board.svg - Wikipedia

    en.wikipedia.org/wiki/File:Risk_game_board.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. Trouble (board game) - Wikipedia

    en.wikipedia.org/wiki/Trouble_(board_game)

    The gameplay, board, and concept is derivative of the British board game Ludo, itself based on the Indian board game pachisi. [3] A similar game called Headache was also produced by the Milton Bradley Company; besides a different track layout, its pawns are conical, in contrast to the cylindrical pieces used in Trouble. [4]

  6. Class Struggle (board game) - Wikipedia

    en.wikipedia.org/wiki/Class_Struggle_(board_game)

    Class Struggle board game's box (front). Class Struggle is a board game for two to six players, designed by Professor Bertell Ollman. It was published in 1978 by Avalon Hill. The game was intended to teach players about the politics of Marxism and was loosely compared to the board game Monopoly. [1] [2] [3]

  7. Axis & Allies - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies

    Axis & Allies was designed by Larry Harris under the prototype name 1942 in the late 1970s. [1] Harris partnered with a local Connecticut hobby shop, Citadel Game Store, to publish Axis & Allies in 1981 under the company name of Nova Game Designs, with the name originating from Pat Flory, the owner of the shop.

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