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ZSNES is a free software Super Nintendo Entertainment System emulator written mostly in x86 assembly with official ports for Linux, DOS, Windows, and unofficial ports for Xbox and macOS .
Germany, [e] officially the Federal Republic of Germany (FRG), [f] is a country in the western region of Central Europe. It is the second-most populous country in Europe after Russia [g] and the most populous member state of the European Union. Germany lies between the Baltic and North Sea to the north and the Alps to the south. Its 16 constituent states have a total population of over 84 ...
Z. (video game) Z is a 1996 real-time strategy computer game by The Bitmap Brothers. It is about two armies of robots (red and blue) battling to conquer different planets. A sequel, Z: Steel Soldiers, was published in 2001.
The Space Shuttle is a retired, partially reusable low Earth orbital spacecraft system operated from 1981 to 2011 by the U.S. National Aeronautics and Space Administration (NASA) as part of the Space Shuttle program. Its official program name was Space Transportation System (STS), taken from a 1969 plan for a system of reusable spacecraft where ...
TrueSpace (styled as trueSpace) was a commercial 3D computer graphics and animation software developed by Caligari Corporation, bought-out by Microsoft. As of May 2009, it was officially discontinued, but with some 'unofficial support' up to February 2010.
List of software-defined radios. This article provides a list of commercially available software-defined radio receivers . Embedded or True IQ data via 1 x USB 3.1 GEN 1. Internet remote via HTTP / JSON. Embedded or True IQ data via 1 x or 2 x USB 3.0. Optional 1 x USB 3.1 GEN2 (power only). Internet remote via HTTP / JSON.
ZX Spectrum Next is an 8-bit home computer, initially released in 2017, which is compatible with software and hardware for the 1982 ZX Spectrum. It also has enhanced capabilities. [1] [2] It is intended to appeal to retrocomputing enthusiasts and to "encourage a new generation of bedroom coders", according to project member Jim Bagley. [3]
CodeView version 3.x and 4.x introduced various transport layers, which removed some of the memory space limitations to this form of symbolic debugging. Typically the debugger runs in the lower 640KB memory space alongside the application being debugged, which greatly decreases the amount of memory available to the application being debugged.
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