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  2. Koobits - Wikipedia

    en.wikipedia.org/wiki/Koobits

    KooBits (stylised as KooBits with capitalised K and B) designs and builds digital products for children and educators. KooBits was founded in 2016 by current CEO Stanley, with Professor Sam Ge Shuzhi and Dr Chen Xiangdong. [1] The trio saw an opportunity in the rapid growth of the ebook industry and decided to focus on creating software for ...

  3. Kids on Site - Wikipedia

    en.wikipedia.org/wiki/Kids_on_Site

    WW: July 28, 2022. Genre (s) FMV. Mode (s) Single-player. Kids on Site is a first-person simulation video game, featuring full-motion video for its primary gameplay. It was produced for the Sega CD and later ported to the DOS operating system for PC systems and Macintosh. A 32X version was planned but never released. [2]

  4. 135 Interesting Facts for Kids and Adults to Blow Your Mind - AOL

    www.aol.com/135-interesting-facts-kids-adults...

    Interesting Facts for Adults. 11. If you cut down a cactus in Arizona, it can result in a class 4 felony and up to 25 years in prison. 12. Wearing headphones for just an hour can increase the ...

  5. Talk:Koobits - Wikipedia

    en.wikipedia.org/wiki/Talk:Koobits

    The following Wikimedia Commons file used on this page has been nominated for speedy deletion: Koobits-logo.jpg. You can see the reason for deletion at the file description page linked above. — Community Tech bot ( talk) 10:09, 29 April 2019 (UTC) [ reply] Categories: Stub-Class Singapore articles.

  6. Indiana University sued over protester bans - AOL

    www.aol.com/indiana-university-sued-over...

    The American Civil Liberties Union (ACLU) of Indiana filed a lawsuit Friday against Indiana University, alleging that the school violated the First Amendment rights of people who are banned from ...

  7. Nearly Half of Video Game Players Say ‘Creation and Self ...

    www.aol.com/nearly-half-video-game-players...

    A new study has found that while stress relief is still self-reported as the top reason people are playing video games, 46% of gamers now list “creation, imagination and self-expression” as ...

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