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  2. Audience response - Wikipedia

    en.wikipedia.org/wiki/Audience_response

    Audience Response is a type of interaction associated with the use of Audience Response systems to create interactivity between a presenter and their audience . Systems for co-located audiences combine wireless hardware with presentation software. Systems for remote audiences may use telephones or web polls for audiences watching through ...

  3. Active Student Response Techniques - Wikipedia

    en.wikipedia.org/wiki/Active_Student_Response...

    Active student response techniques are designed so that student behavior, such as responding aloud to a question, is quickly followed by reinforcement if correct. [2] Common form of active student response techniques are choral responding, response cards, guided notes, and clickers. While they are commonly used for disabled populations, these ...

  4. Clicker training - Wikipedia

    en.wikipedia.org/wiki/Clicker_training

    Clicker-training a dog. Clicker training is a positive reinforcement [1] animal training method based on a bridging stimulus ( the clicker) in operant conditioning. The system uses conditioned reinforcers, which a trainer can deliver more quickly and more precisely than primary reinforcers such as food. The term "clicker" comes from a small ...

  5. eInstruction - Wikipedia

    en.wikipedia.org/wiki/Einstruction

    eInstruction was founded in 1981 by computer science professor Darrell Ward. In 2000, Ward and his team developed student response systems in education, with the creation of a hand-held "clicker" system called CPS (Classroom Performance System).

  6. Classical conditioning - Wikipedia

    en.wikipedia.org/wiki/Classical_conditioning

    Classical conditioning (also respondent conditioning and Pavlovian conditioning) is a behavioral procedure in which a biologically potent stimulus (e.g. food, a puff of air on the eye, a potential rival) is paired with a neutral stimulus (e.g. the sound of a musical triangle ). The term classical conditioning refers to the process of an ...

  7. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [1] [2] When referred to with its abbreviation, "EdTech," it often refers to the industry of companies that create educational technology.

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  9. The Creation of the Humanoids - Wikipedia

    en.wikipedia.org/wiki/The_Creation_of_the_Humanoids

    The humanoids periodically visit recharging stations they call "temples" where they also exchange all information acquired since their last visit with a central computer they call "the father-mother". A human organization named The Order of Flesh and Blood is opposed to the humanoids, which the members disparagingly refer to as "clickers".

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