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  2. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The Learning Company (TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.

  3. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  4. Treasure Cove! - Wikipedia

    en.wikipedia.org/wiki/Treasure_Cove!

    Single player. Treasure Cove! is an educational computer game published by The Learning Company in 1992 for MS-DOS, Windows and Macintosh PCs. It is aimed at children ages 5 to 9 and is intended to teach children reading, math, and oceanography. [1] Treasure Cove! is the 9th installment of The Learning Company's Super Seekers games.

  5. Category:The Learning Company games - Wikipedia

    en.wikipedia.org/wiki/Category:The_Learning...

    The ClueFinders. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid. The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano. The ClueFinders 6th Grade Adventures: The Empire of the Plant People. The ClueFinders Math Adventures.

  6. Logical Journey of the Zoombinis - Wikipedia

    en.wikipedia.org/wiki/Logical_Journey_of_the...

    NA: September 2001 (v2.0) Genre (s) Educational, puzzle. Mode (s) Single-player. Logical Journey of the Zoombinis (also known as Zoombinis Logical Journey) is an educational puzzle video game developed and published by Broderbund for the original and The Learning Company for the rerelease. It is the first game in the Zoombinis video game series.

  7. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ClueFinders website. The ClueFinders 4th Grade Adventures was also the first game to include the A.D.A.P.T. technology, which allowed teachers and parents to monitor the player's progress ...

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