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  2. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in six distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense ...

  3. Ninja (gamer) - Wikipedia

    en.wikipedia.org/wiki/Ninja_(gamer)

    Richard Tyler Blevins (born June 5, 1991), better known as Ninja, is an American online streamer, YouTuber and professional gamer.Blevins began streaming through participating in several esports teams in competitive play for Halo 3, and gradually picked up fame when he first started playing Fortnite Battle Royale in late 2017.

  4. Tfue - Wikipedia

    en.wikipedia.org/wiki/Tfue

    Turner Tenney (born January 2, 1998), better known as Tfue, is an American online streamer, esports player, and YouTuber best known for playing Fortnite. Career [ edit ] Tenney previously streamed games such as Call of Duty , Destiny and H1Z1 , but he transitioned to Fortnite Battle Royale as it was quickly gaining popularity. [5]

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    October 10, 2023 [8] Genre (s) Game creation system, massively multiplayer online. Mode (s) Single-player, multi-player. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  6. Sony Responds to ‘Fortnite’ Account Controversy - AOL

    www.aol.com/news/sony-responds-fortnite-account...

    Sony has responded to growing backlash over the lack of cross-play between the PlayStation 4 and the Nintendo Switch versions of Epic Games’ popular online battle royale title “Fortnite ...

  7. Epic Games v. Apple - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_v._Apple

    Background Epic Games' founder and CEO Tim Sweeney. Since 2015, Epic Games' founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be ...

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