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  2. Computer Graphics: Principles and Practice - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics:...

    Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley. First published in 1982 as Fundamentals of Interactive Computer Graphics, it is widely considered a classic standard reference book ...

  3. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics is the computer-based generation of digital images —mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. Raster graphic sprites (left) and masks.

  4. UKG - Wikipedia

    en.wikipedia.org/wiki/UKG

    The Blackstone Group (20–25%) [2] Number of employees. 15,000+ (2024) Website. www .ukg .com. UKG is an American multinational technology company with dual headquarters in Lowell, Massachusetts, and Weston, Florida. It provides workforce management and human resource management services.

  5. List of books in computational geometry - Wikipedia

    en.wikipedia.org/wiki/List_of_books_in...

    — This book has a chapter on geometric algorithms. Frank Nielsen. Visual Computing: Graphics, Vision, and Geometry, Charles River Media, 2005. ISBN 1-58450-427-7 — This book combines graphics, vision and geometric computing and targets advanced undergraduates and professionals in game development and graphics. Includes some concise C++ code ...

  6. Dragon curve - Wikipedia

    en.wikipedia.org/wiki/Dragon_curve

    Heighway dragon curve. A dragon curve is any member of a family of self-similar fractal curves, which can be approximated by recursive methods such as Lindenmayer systems.The dragon curve is probably most commonly thought of as the shape that is generated from repeatedly folding a strip of paper in half, although there are other curves that are called dragon curves that are generated differently.

  7. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most ...

  8. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1] The theoretical basis for descriptive geometry is provided by planar geometric projections.

  9. Computational visualistics - Wikipedia

    en.wikipedia.org/wiki/Computational_visualistics

    The subject of computational visualistics was introduced at the University of Magdeburg, Germany, in the fall of 1996. [3] It was initiated by Thomas Strothotte, Prof. for computer graphics in Magdeburg and largely supported by Jörg Schirra together with a whole team of interdisciplinary researchers from the social and technical sciences as ...