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Kronos Digital Entertainment was an American computer animation and video game developer founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early 3D fighting games , [ 1 ] Criticom , Dark Rift and Cardinal Syn (referred to as the "Trilogy of Terror" by one gaming journalist). [ 2 ]
Geb (Ancient Egyptian: gbb, Egyptological pronunciation: Gebeb), also known as Ceb (/ ˈ s ɛ b /, / ˈ k ɛ b /), [a] was the Egyptian god of the Earth [1] and a mythological member of the Ennead of Heliopolis.
Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, pain (including mental pain), or injury.
Addie Viola Smith (1893–1975) was an American attorney who served as the U.S. trade commissioner to Shanghai from 1928 to 1939, the first female Foreign Service officer in the U.S. Foreign Service to work under the Commerce Department, and the first woman to serve as trade commissioner.
Krones AG is a German packaging and bottling machine manufacturer. It produces lines for filling beverages in plastic and glass bottles or beverage cans. [2] The company manufactures stretch blow-moulding machines for producing polyethylene terephthalate (PET) bottles, plus fillers, labellers, bottle washers, pasteurisers, inspectors, packers and palletisers.
The Master seizes the Seal of Kronos from the priest and uses it to conjure Kronos, a white, bird-like figure, who devours the Institute's Director, Dr Percival. Kronos is briefly contained by the Master, but breaks free, Krasis surmising the Master only has the smaller fragment of the original crystal.
Fear Effect is an action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation.A prequel was released one year later entitled Fear Effect 2: Retro Helix.
Mental health prevention is defined as intervening to minimize mental health problems (i.e. risk factors) by addressing determinants of mental health problems before a specific mental health problem has been identified in the individual, group, or population of focus with the ultimate goal of reducing the number of future mental health problems ...