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  2. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The Rubik's Cube is a 3D combination puzzle invented in 1974 [2][3] by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, [4] the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, [5] and then by Ideal Toy Corp in 1980 [6] via businessman Tibor Laczi and Seven Towns ...

  3. Ernő Rubik - Wikipedia

    en.wikipedia.org/wiki/Ernő_Rubik

    Ideal rebranded The Magic Cube to the Rubik's Cube before its introduction to an international audience in 1980. [8] [9] The process from early prototype to mass production of the Cube had taken over six years. [6] The Rubik's Cube became an instant success worldwide, won several Toy of the Year awards, and became a staple of 1980s popular culture.

  4. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L – OLL – PLL), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ. This method was first developed in the early 1980s, combining ...

  5. Rubik's family cubes of varying sizes - Wikipedia

    en.wikipedia.org/wiki/Rubik's_family_cubes_of...

    A cube is solvable if the set state has existed some time in the past and if no tampering of the cube has occurred (e.g. by rearrangement of stickers on hardware cubes or by doing the equivalent on software cubes). Rules for the standard size 3 Rubik's cube [3] [4] and for the complete Rubik's cube family [5] have been documented. Those rules ...

  6. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    Optimal solutions for the Rubik's Cube are solutions that are the shortest in some sense. There are two common ways to measure the length of a solution. The first is to count the number of quarter turns. The second is to count the number of outer-layer twists, called "face turns". A move to turn an outer layer two quarter (90°) turns in the ...

  7. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    Speedcubing, also referred to as speedsolving, is a competitive mind sport centered around the rapid solving of various combination puzzles. The most prominent puzzle in this category is the N×N×N (n= 3) puzzle, commonly known as the Rubik's Cube. Participants in this sport are known as "speedcubers" (or more generally as "cubers"), who focus ...

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