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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Lindsay Grace - Wikipedia

    en.wikipedia.org/wiki/Lindsay_Grace

    He taught video game design, interaction design and theory at American University. [15] Prior to becoming a professor, Lindsay was a software developer and designer, a buyer and a data warehousing integrity analyst at an investment firm. [2] Grace also had a tenure as a board member for the Digital Games Research Association (DiGRA) during 2013 ...

  4. Door problem - Wikipedia

    en.wikipedia.org/wiki/Door_problem

    In video game development, the door problem is an analogy about game design that summarizes the contrast between the perceived simplicity of implementing a trivial feature and the actual difficult nature of the task that becomes more apparent in a development process. The term was coined in 2014 by Liz England, a game designer, while she was ...

  5. Michael Stout - Wikipedia

    en.wikipedia.org/wiki/Michael_Stout

    Michael "Mike" Stout (born 1980) is an American video game designer best known for his work on Resistance: Fall of Man, as the lead multiplayer designer. Resistance: Fall of Man received significant critical praise, much of which focused on its multiplayer content. [1][2][3] From November 2007 to July 2009, he was the Creative Director at ...

  6. Frank Lantz - Wikipedia

    en.wikipedia.org/wiki/Frank_Lantz

    Frank Lantz (born December 17, 1963) is an American video game designer. He is the Founding Chair, now Chair Emeritus of the New York University Game Center. [1] For over 12 years, Lantz taught game design at NYU's Interactive Telecommunications Program. He has also taught at the School of Visual Arts and Parsons School of Design. His writings ...

  7. Chris Taylor (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Taylor_(video_game...

    Kimberly Taylor. Jordan Weisman and Chris Taylor at USC IMD in October 2006. Chris Taylor is a Canadian video game designer best known for Total Annihilation and the Dungeon Siege and Supreme Commander series and co-founding the now-defunct studio Gas Powered Games. In 2002, GameSpy named him the "30th most influential person in gaming." [1]

  8. Lauren Elliott - Wikipedia

    en.wikipedia.org/wiki/Lauren_Elliott

    Lauren Elliott is an American video game designer, internet entrepreneur, publisher and inventor. He is recognized as one of the pioneers in the edutainment video game industry. Elliott's greatest success to date came as the original co-designer for the Carmen Sandiego game series which remains the best-selling edutainment game in history.

  9. SMU Guildhall - Wikipedia

    en.wikipedia.org/wiki/SMU_Guildhall

    SMU Guildhall. SMU Guildhall is a graduate video game development program located at the Southern Methodist University (SMU). [1] It was one of the first graduate video game development programs in the United States. In 2020, it was ranked #4 among the Top 25 Graduate Schools for Game Design by the Princeton Review.

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