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  2. Client (computing) - Wikipedia

    en.wikipedia.org/wiki/Client_(computing)

    Client (computing) A computer network diagram of client computers communicating with a server computer via the Internet. Client is a computer that gets information from another computer called server in the context of client–server model of computer networks. [1] The server is often (but not always) on another computer system, in which case ...

  3. Web API - Wikipedia

    en.wikipedia.org/wiki/Web_API

    A web API is an application programming interface (API) for either a web server or a web browser. As a web development concept, it can be related to a web application 's client side (including any web frameworks being used). A server-side web API consists of one or more publicly exposed endpoints to a defined request–response message system ...

  4. Dynamic web page - Wikipedia

    en.wikipedia.org/wiki/Dynamic_web_page

    A server-side dynamic web page is a web page whose construction is controlled by an application server processing server-side scripts. [1] In server-side scripting, parameters determine how the assembly of every new web page proceeds, and including the setting up of more client-side processing. A client-side dynamic web page processes the web ...

  5. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Client–server_model

    The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1] Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same ...

  6. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    JavaScript at Wikibooks. JavaScript ( / ˈdʒɑːvəskrɪpt / ), often abbreviated as JS, is a programming language and core technology of the Web, alongside HTML and CSS. 99% of websites use JavaScript on the client side for webpage behavior. [10] Web browsers have a dedicated JavaScript engine that executes the client code.

  7. Client-side prediction - Wikipedia

    en.wikipedia.org/wiki/Client-side_prediction

    Client-side prediction is a network programming technique used in video games intended to conceal negative effects of high latency connections. The technique attempts to make the player's input feel more instantaneous while governing the player's actions on a remote server . The process of client-side prediction refers to having the client ...

  8. Client-side - Wikipedia

    en.wikipedia.org/wiki/Client_side

    Typically, a client is a computer application, such as a web browser, that runs on a user 's local computer, smartphone, or other device, and connects to a server as necessary. Operations may be performed client-side because they require access to information or functionality that is available on the client but not on the server, because the ...

  9. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    Frontend and backend. In software engineering, the terms frontend and backend (sometimes written as back end or back-end) refer to the separation of concerns between the presentation layer ( frontend ), and the data access layer ( backend) of a piece of software, or the physical infrastructure or hardware. In the client–server model, the ...