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  2. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    Most educational and edutainment games are purposely developed for use within the classroom or at home to teach students. However, a number of core video games which were not purposely built for educational purposes have found use for education.

  3. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  4. Schoology - Wikipedia

    en.wikipedia.org/wiki/Schoology

    Among Schoology's features are attendance records, grades, exams, and homework. The interface consists of a list of task and links to folders and assignments for students. [7] Schoology can be integrated with the school's current grading system. [8] Visually, Schoology is very similar to the environment of many social networks .

  5. Scholastic Corporation - Wikipedia

    en.wikipedia.org/wiki/Scholastic_Corporation

    Scholastic Corporation is an American multinational publishing, education, and media company that publishes and distributes books, comics, and educational materials for schools, teachers, parents, children, and other educational institutions. Products are distributed via retail and online sales and through schools via reading clubs and book fairs.

  6. Flip (software) - Wikipedia

    en.wikipedia.org/wiki/Flip_(software)

    Flip (formerly Flipgrid and originally Vidku [1]) is a free-to-use video discussion platform owned by Microsoft for use in classroom environments. The platform is available via a web browser, [2] or through a mobile app on iOS and Android devices. The software allows teachers to post topics arranged in a grid which contain videos and text-based information, and allows students to submit their ...

  7. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.

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