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  2. .properties - Wikipedia

    en.wikipedia.org/wiki/.properties

    java.util.PropertyResourceBundle - describes property resource bundles; java.util.Properties - explains Java properties in a simple XML format. MultiProperties - It is an Eclipse plugin for editing multiple key-value based files with similar content. This kind of file format can be Properties for example in Java programming language, which is ...

  3. JavaBeans - Wikipedia

    en.wikipedia.org/wiki/JavaBeans

    JavaBeans. In computing based on the Java Platform, JavaBeans is a technology developed by Sun Microsystems and released in 1996, as part of JDK 1.1. The 'beans' of JavaBeans are classes that encapsulate one or more objects into a single standardized object (the bean). This standardization allows the beans to be handled in a more generic ...

  4. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method. The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to ' getter ' and ' setter ' method calls.

  5. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    Decorator pattern. In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other instances of the same class. [1] The decorator pattern is often useful for adhering to the Single Responsibility Principle, as it allows ...

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In Object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describes how to solve recurring problems in object-oriented software. [1] The pattern is useful when exactly one object is needed to ...

  7. Plain old Java object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_Java_Object

    Plain old Java object. (Redirected from Plain Old Java Object) In software engineering, a plain old Java object (POJO) is an ordinary Java object, not bound by any special restriction. The term was coined by Martin Fowler, Rebecca Parsons and Josh MacKenzie in September 2000: [1]

  8. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    In programming language theory and type theory, polymorphism is the use of a single symbol to represent multiple different types. [1] In object-oriented programming, polymorphism is the provision of a single interface to entities of different types. [2] The concept is borrowed from a principle in biology where an organism or species can have ...

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Java syntax. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike in C++, in Java there are no global functions or variables, but there are data members which are also regarded as global variables. All code belongs to classes and all values are objects.