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The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide. [1] The second best-selling game was Mario Kart: Double Dash, selling 6.96 million units. Super Mario Sunshine is the console's third best-selling game, with 5.91 million units.
The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.
This is a list of cancelled GameCube video games. The GameCube is a video game console released by Nintendo in 2001. After the decline in market share and loss of third party game developer support in the prior generation with the Nintendo 64, Nintendo worked to repair relationships with developers with the GameCube. While Nintendo's first ...
Mode (s) Single-player. Harvest Moon: A Wonderful Life [a] is a video game that was released in Japan in September 2003 and March 2004 in North America for the GameCube. It was developed and published by Marvelous Interactive, and is part of the long-running Story of Seasons series of video games. The GameCube version offers connectivity with ...
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. Unlike the Sonic Adventure games, made using proprietary software, Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform.
Pikmin [a] [b] is a 2001 real-time strategy puzzle video game developed and published by Nintendo for the GameCube. The game was created and produced by Shigeru Miyamoto, and is the first entry in the Pikmin series. The game's story focuses on an alien pilot, Captain Olimar, who crash lands on a mysterious planet and must make use of a native ...
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