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  2. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    As of 2021, approximately 150 million users use Google Classroom. Google Classroom uses a variety of proprietary user applications (Google Applications for Education) with the goal of managing student and teacher communication. Students can be invited to join a class through a private code or be imported automatically from a school domain.

  3. Talk:Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Talk:Google_Classroom

    google class room is for to drink and get drunk ked that the first sentence is not acceptable. It says "Google Classroom is a free web service developed by Google for schools that aims to simplify creating, distributing, and grading assignments." You should put "Google Classroom is a free web service developed by Google for schools that let's ...

  4. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    The pair released the first version of ClassDojo in July 2011 to help teachers to build a positive classroom culture through a feedback app. In its first week of release, 80 teachers used ClassDojo. Within a year of launch, the platform was used by 9.6 million teachers and students, in more than 30 countries.

  5. A113 - Wikipedia

    en.wikipedia.org/wiki/A113

    A113. A113 and its variants are an inside joke and Easter egg in media developed by alumni of California Institute of the Arts, referring to the classroom used by graphic design and character animation students. [not verified in body]

  6. Sundar Pichai - Wikipedia

    en.wikipedia.org/wiki/Sundar_Pichai

    Pichai Sundararajan (born June 10, 1972 [3] [4] [5] ), better known as Sundar Pichai ( / ˈsʊndɑːr pɪˈtʃaɪ / ), is an American business executive. [6] [7] He is the chief executive officer (CEO) of Alphabet Inc. and its subsidiary Google. [8] Pichai began his career as a materials engineer. Following a short stint at the management ...

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Class (computer programming) In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state ( member variables) and implementations of behavior (member functions or methods ). [1] [2] [a]

  8. File:Google Classroom Logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Google_Classroom_Logo.svg

    File:Google Classroom Logo.svg. Size of this PNG preview of this SVG file: 512 × 442 pixels. Other resolutions: 278 × 240 pixels | 556 × 480 pixels | 890 × 768 pixels | 1,186 × 1,024 pixels | 2,372 × 2,048 pixels. Original file ‎ (SVG file, nominally 512 × 442 pixels, file size: 3 KB) This is a file from the Wikimedia Commons.

  9. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming ). The most popular and developed model of OOP is a class-based model, instead of an ...