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learningcompany .com. The Learning Company ( TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit, for preschoolers ...
Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
Student teams completed one cross-curricular mission per week during the six-week challenge. Teams could save their progress for later completion. Every class that completed four of six missions would have a chance to win a new computer loaded with The Learning Company educational software. The program began in February 2000.
Single player. Treasure Cove! is an educational computer game published by The Learning Company in 1992 for MS-DOS, Windows and Macintosh PCs. It is aimed at children ages 5 to 9 and is intended to teach children reading, math, and oceanography. [1] Treasure Cove! is the 9th installment of The Learning Company's Super Seekers games.
The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.
Operation Neptune (video game) Operation Neptune. (video game) Operation Neptune is an educational computer game produced in 1991 by The Learning Company. The goal of the game is to guide a small submarine through a variety of undersea caverns, collecting pieces of a ruined space capsule. Like other games by The Learning Company, Operation ...
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