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  2. Musical Symbols (Unicode block) - Wikipedia

    en.wikipedia.org/wiki/Musical_Symbols_(Unicode...

    Musical Symbols is a Unicode block containing characters for representing modern musical notation. Fonts that support it include Bravura, Euterpe, FreeSerif, Musica and Symbola. The Standard Music Font Layout (SMuFL), which is supported by the MusicXML format, expands on the Musical Symbols Unicode Block's 220 glyphs by using the Private Use ...

  3. Media control symbols - Wikipedia

    en.wikipedia.org/wiki/Media_control_symbols

    Media controls on a multimedia keyboard. From top; left to right: skip backward, skip forward, stop, play/pause. Media control symbols are commonly found on both software and physical media players, remote controls, and multimedia keyboards. Their application is described in ISO/IEC 18035. [1]

  4. HTML audio - Wikipedia

    en.wikipedia.org/wiki/HTML_audio

    The <audio> element represents a sound, or an audio stream. It is commonly used to play back a single audio file within a web page, showing a GUI widget with play/pause/volume controls. The <audio> element has these attributes: Instructs the User-Agent to automatically begin playback of the audio stream as soon as it can do so without stopping ...

  5. Use of Ogg formats in HTML5 - Wikipedia

    en.wikipedia.org/wiki/Use_of_Ogg_formats_in_HTML5

    The HTML5 draft specification adds video and audio elements for embedding video and audio in HTML documents.The specification had formerly recommended support for playback of Theora video and Vorbis audio encapsulated in Ogg containers to provide for easier distribution of audio and video over the internet by using open standards, but the recommendation was soon after dropped.

  6. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript.

  7. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors.

  8. WebM - Wikipedia

    en.wikipedia.org/wiki/WebM

    WebM is an open media file format designed for the web. WebM files consist of video streams compressed with the VP8 video codec and audio streams compressed with the Vorbis audio codec. The WebM file structure is based on the Matroska media container. ^ WebM (Partial draft). Sustainability of Digital Formats.

  9. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    Audio coding format. An audio coding format[1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus.