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GeForce Experience is a program containing several tools including Nvidia ShadowPlay. [66] Due to a serious security vulnerability before the March 26, 2019 security update, users of GeForce Experience were vulnerable to remote code execution , denial of service , and privilege escalation attacks. [67]
GeForce GTX 555 May 14, 2011 GF114 1950 332 6 288:48:24 736 1472 3828 17.6 35.3 1024 91.9 128+64: 847.9 Unknown 150 OEM GeForce GTX 560 SE February 20, 2012: GF114-200-KB-A1: Unknown GeForce GTX 560 May 17, 2011 GF114-325-A1: 7 336:56:32 810 1620 4008 25.92 45.36 1024 2048 128.1 256 1088.6 Unknown $199 GeForce GTX 560 Ti
Nvidia's shares traded at over $531 per share, and its market capitalization was valued at over US$328.7 billion in January 2021. [132] For the Q2 of 2020, Nvidia reported sales of $3.87 billion, which was a 50% rise from the same period in 2019. The surge in sales and people's higher demand for computer technology.
Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia 's GeForce Experience software for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series card or higher.
Nvidia NVENC. Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).
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The GeForce 2 series (NV15) is the second generation of Nvidia 's GeForce line of graphics processing units (GPUs). Introduced in 2000, it is the successor to the GeForce 256 . The GeForce 2 family comprised a number of models: GeForce 2 GTS, GeForce 2 Pro, GeForce 2 Ultra, GeForce 2 Ti, GeForce 2 Go and the GeForce 2 MX series.
The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3] Through Nvidia RTX, hardware-enabled ray ...
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