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  2. What? (party game) - Wikipedia

    en.wikipedia.org/wiki/What?_(party_game)

    What? is a party game of bluffing and guessing created by the Central African footballer David Manga. It is designed for 5 or more players, ages 14 and up. The game can be played by scoring points, playing to a certain number of ‘rounds’ or played loosely as topic cards for conversation starters at office or dinner parties.

  3. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess 2 3 of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to 2 3 of ...

  4. Catch Phrase (game) - Wikipedia

    en.wikipedia.org/wiki/Catch_Phrase_(game)

    A later version, also known as Electronic Catch Phrase, is an electronic game (a device similar in appearance to the original version) with integrated phrase list, timer, and scoring. The game unit has a LCD screen to display the words and buttons to start the timer, advance play, and assign points to teams. Teams must guess the entire phrase ...

  5. Botticelli (game) - Wikipedia

    en.wikipedia.org/wiki/Botticelli_(game)

    Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes–no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people. The game takes its name from the principle ...

  6. 20Q - Wikipedia

    en.wikipedia.org/wiki/20Q

    The player can answer these questions with: Yes, No, Unknown, and Sometimes. The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. The 20Q AI uses an artificial neural network to pick the questions and to guess.

  7. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Twenty questions. Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. [1] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. [citation needed]

  8. List of British game shows - Wikipedia

    en.wikipedia.org/wiki/List_of_British_game_shows

    This is a list of British game shows. A game show is a type of radio, television, or internet programming genre in which contestants, television personalities or celebrities , sometimes as part of a team, play a game which involves answering questions or solving puzzles usually for money and/or prizes.

  9. Charades - Wikipedia

    en.wikipedia.org/wiki/Charades

    Charades ( UK: / ʃəˈrɑːdz /, US: / ʃəˈreɪdz /) [1] is a parlor or party word guessing game. Originally, the game was a dramatic form of literary charades: a single person would act out each syllable of a word or phrase in order, followed by the whole phrase together, while the rest of the group guessed. A variant was to have teams who ...