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  2. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Virtual reality in primary education. Virtual reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations. According to Pinho (2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual ...

  3. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    An operator controlling The Virtual Interface Environment Workstation (VIEW) [1] at NASA Ames around 1990. Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games ...

  4. Virtual Reality for All Students — Wherever They're Learning

    www.aol.com/news/virtual-reality-students...

    With students stuck at home during the pandemic, disengagement from school has turned from concern to danger. But with the challenge of distance learning comes an opportunity for virtual reality ...

  5. Simulated child pornography - Wikipedia

    en.wikipedia.org/wiki/Simulated_child_pornography

    In the United States, child pornography laws do not apply to drawings, cartoons, sculptures, and paintings of minors in sexual situations under 18 U.S.C. § 2256. However, they remain subject to obscenity laws if they do not pass the Miller test and are potentially illegal under 18 U.S.C. § 1466A. The subgenres have also been made illegal in ...

  6. How NJ school uses virtual reality to help kids with autism ...

    www.aol.com/nj-school-uses-virtual-reality...

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  7. The Veldt (short story) - Wikipedia

    en.wikipedia.org/wiki/The_Veldt_(short_story)

    The two children, Peter and Wendy, [a] enjoy time in the "nursery", a virtual reality room able to realistically reproduce any place they imagine, and grow increasingly attached to it. The parents, George and Lydia, wonder if the automated house's functions have rendered their roles as parents superfluous.

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