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  2. Learning log - Wikipedia

    en.wikipedia.org/wiki/Learning_log

    Learning log. Two students share and compare their learning logs. Learning Logs are a personalized learning resource for children. In the learning logs, the children record their responses to learning challenges set by their teachers. Each log is a unique record of the child's thinking and learning. The logs are usually a visually oriented ...

  3. Thematic learning - Wikipedia

    en.wikipedia.org/wiki/Thematic_Learning

    Thematic learning is closely related to interdisciplinary or integrated instruction, topic-, project- or phenomenon-based learning. Thematic teaching is commonly associated with elementary classrooms and middle schools using a team-based approach, but this pedagogy is equally relevant in secondary schools and with adult learners.

  4. Student Learning Objectives - Wikipedia

    en.wikipedia.org/wiki/Student_Learning_Objectives

    Student Learning Objectives. A Student Learning Objectives (SLO) is an assessment tool that allows a teacher to quantify their impact on student achievement as measured within the parameters of a particular academic or elective standard.

  5. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  6. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    Bloom's taxonomy is a set of three hierarchical models used for classification of educational learning objectives into levels of complexity and specificity. The three lists cover the learning objectives in cognitive, affective and psychomotor domains.

  7. Understanding by Design - Wikipedia

    en.wikipedia.org/wiki/Understanding_by_Design

    Understanding by Design, or UbD, is an educational theory for curriculum design of a school subject, where planners look at the desired outcomes at the end of the study in order to design curriculum units, performance assessments, and classroom instruction. [1] UbD is an example of backward design, the practice of looking at the outcomes first ...

  8. Self-blended model of learning - Wikipedia

    en.wikipedia.org/wiki/Self-blended_model_of_learning

    Participant observation. v. t. e. The self-blended model of learning (or self-blend model of learning) is a model of blended learning in which students take self-directed online courses in addition to their traditional face-to-face learning. [1] It differs from blended learning models in which teachers assign online content and resources, since ...

  9. Data-informed decision-making - Wikipedia

    en.wikipedia.org/wiki/Data-informed_decision-making

    Data-informed decision-making ( DIDM) gives reference to the collection and analysis of data to guide decisions that improve success. [1] Another form of this process is referred to as data-driven decision-making, "which is defined similarly as making decisions based on hard data as opposed to intuition, observation, or guesswork." [2]