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  2. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design is a user centered design approach because it considers the user's experience when using a product or platform. [2] Research, data analysis, and test results drive design decisions in UX design rather than aesthetic preferences and opinions. Unlike user interface design, which focuses solely on the design of a computer ...

  3. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    User experience ( UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...

  4. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    UI design refers to graphical user interfaces and other forms of interface design. The goal of user interface design is to make the user 's interaction as simple and efficient as possible, in terms of accomplishing user goals ( user-centered design ). User interfaces are the points of interaction between users and designs. There are three types:

  5. Principles of user interface design - Wikipedia

    en.wikipedia.org/wiki/Principles_of_user...

    The structure principle is concerned with overall user interface architecture. The simplicity principle: The design should make simple, common tasks easy, communicating clearly and simply in the user's own language, and providing good shortcuts that are meaningfully related to longer procedures. The visibility principle: The design should make ...

  6. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    In the industrial design field of human–computer interaction, a user interface ( UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators ...

  7. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    Persona (user experience) A persona (also user persona, user personality, customer persona, buyer persona) in user-centered design and marketing is a personalized fictional character created to represent a user type that might use a site, brand, or product in a similar way. [1] Personas represent the similarities of consumer groups or segments ...

  8. User interface modeling - Wikipedia

    en.wikipedia.org/wiki/User_Interface_Modeling

    A user interface model is a representation of how the end user (s) interact with a computer program or another device and also how the system responds. The modeling task is then to show all the " directly experienced aspects of a thing or device" [Trætteberg2002]. Modeling user interfaces is a well-established discipline in its own right.

  9. Interaction design - Wikipedia

    en.wikipedia.org/wiki/Interaction_design

    Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." [1] : xxvii, 30 While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. [1] : xxvii, 30 Rather than analyzing how things are ...

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