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JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...
JumpStart Kindergarten (known as Jump Ahead Starting School in the UK) is an educational video game developed by Fanfare Software and released by Knowledge Adventure on the MS-DOS platform in 1994 (v1.0). It was the first product released in the JumpStart series and, as its name suggests, it is intended to teach kindergarten students.
April 21, 1996. Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill ...
JumpStart Preschool was made available through computer software stores, mass merchants, computer superstores, book stores and computer specialty stores. A three-title bundle called JumpStart Preschool Deluxe was released on September 3, 1996, featuring JumpStart Preschool, JumpStart Pre-K and an Activity Discovery Book.
Denmark. Kindergarten ( børnehave) is a day care service offered to children from age three until the child starts attending school. Kindergarten classes (grade 0) were made mandatory in 2009 and are offered by primary schools before a child enters first grade.
Edgenuity, formerly Education2020 ( E2020 ), is an online learning resource for school districts produced by an American company Imagine Learning, [1] which teaches kindergarten through 12th grade [2] in core, elective, credit recovery, technical, and career subjects. [3] [4] As of 2019, Edgenuity serves more than four million students in the ...
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