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  2. Pure play - Wikipedia

    en.wikipedia.org/wiki/Pure_play

    Pure play method. In finance, the "pure play method" is an approach used to estimate the cost of equity capital of private companies, which involves examining the beta coefficient of other public and single focused companies. [2] See also Hamada's equation . Here, when estimating a private company A's equity beta coefficient, the equity beta ...

  3. Foundry model - Wikipedia

    en.wikipedia.org/wiki/Foundry_model

    The first pure play semiconductor company is the Taiwan Semiconductor Manufacturing Corporation, a spin-off of the government Industrial Technology Research Institute, which split its design and fabrication divisions in 1987, a model advocated for by Carver Mead in the U.S., but deemed too costly to pursue.

  4. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play. Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments. [1]

  5. Gamesmanship - Wikipedia

    en.wikipedia.org/wiki/Gamesmanship

    Gamesmanship. Feigning, exaggerating or drawing out an injury is a common strategy in association football to draw out time and an example of gamesmanship. Gamesmanship is the use of dubious (although not technically illegal) methods to win or gain a serious advantage in a game or sport. It has been described as "Pushing the rules to the limit ...

  6. Discovery learning - Wikipedia

    en.wikipedia.org/wiki/Discovery_learning

    Discovery learning. is a technique of inquiry-based learning and is considered a constructivist based approach to education. It is also referred to as problem-based learning, experiential learning and 21st century learning. It is supported by the work of learning theorists and psychologists Jean Piaget, Jerome Bruner, and Seymour Papert.

  7. Monte Carlo tree search - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_tree_search

    Search algorithm. In computer science, Monte Carlo tree search ( MCTS) is a heuristic search algorithm for some kinds of decision processes, most notably those employed in software that plays board games. In that context MCTS is used to solve the game tree . MCTS was combined with neural networks in 2016 [1] and has been used in multiple board ...

  8. How sex traffickers use emojis to sell children - AOL

    www.aol.com/news/2017-05-25-how-sex-traffickers...

    According to law enforcement, there are more than 1.5 million victims of human trafficking in the United States alone -- and a method the sinister criminals use to sell children has been revealed.

  9. Strategic dominance - Wikipedia

    en.wikipedia.org/wiki/Strategic_dominance

    Strategic dominance. In game theory, strategic dominance (commonly called simply dominance) occurs when one strategy is better than another strategy for one player, no matter how that player's opponents may play. Many simple games can be solved using dominance. The opposite, intransitivity, occurs in games where one strategy may be better or ...