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  2. Root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithms

    Root-finding algorithms. In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f, from the real numbers to real numbers or from the complex numbers to the complex numbers, is a number x such that f(x) = 0. As, generally, the zeros of a function ...

  3. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Use of Newton's method to compute square roots. Newton's method is one of many known methods of computing square roots. Given a positive number a, the problem of finding a number x such that x2 = a is equivalent to finding a root of the function f(x) = x2 − a. The Newton iteration defined by this function is given by.

  4. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    For finding all the roots, arguably the most reliable method is the Francis QR algorithm computing the eigenvalues of the Companion matrix corresponding to the polynomial, implemented as the standard method [1] in MATLAB. The oldest method of finding all roots is to start by finding a single root. When a root r has been found, it can be removed ...

  5. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    A few steps of the bisection method applied over the starting range [a 1 ;b 1 ]. The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs. The method consists of repeatedly bisecting the interval ...

  6. Cubic equation - Wikipedia

    en.wikipedia.org/wiki/Cubic_equation

    Here the function is . In algebra, a cubic equation in one variable is an equation of the form. in which a is nonzero. The solutions of this equation are called roots of the cubic function defined by the left-hand side of the equation.

  7. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Muller's method is a root-finding algorithm, a numerical method for solving equations of the form f ( x) = 0. It was first presented by David E. Muller in 1956. Muller's method is based on the secant method, which constructs at every iteration a line through two points on the graph of f. Instead, Muller's method uses three points, constructs ...

  8. Secant method - Wikipedia

    en.wikipedia.org/wiki/Secant_method

    Secant method. In numerical analysis, the secant method is a root-finding algorithm that uses a succession of roots of secant lines to better approximate a root of a function f. The secant method can be thought of as a finite-difference approximation of Newton's method. However, the secant method predates Newton's method by over 3000 years.

  9. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = 1 2 x2 − 3x + 5 2 are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

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