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Optimal solutions for the Rubik's Cube are solutions that are the shortest in some sense. There are two common ways to measure the length of a solution. The first is to count the number of quarter turns. The second is to count the number of outer-layer twists, called "face turns". A move to turn an outer layer two quarter (90°) turns in the ...
One player begins the game by shaking a covered tray of 16 cubic dice, each with a different letter printed on each of its sides. The dice settle into a 4×4 tray so that only the top letter of each cube is visible. After they have settled into the tray, a three-minute sand timer is started and all players simultaneously begin the main phase of ...
The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide. [1] The second best-selling game was Mario Kart: Double Dash, selling 6.96 million units. Super Mario Sunshine is the console's third best-selling game, with 5.91 million units.
CFOP speedsolver in a speedcubing competition. The CFOP (abbreviation for Cross-F2L-OLL – PLL) method, also known as the Fridrich method after one of its inventors, Jessica Fridrich, who finished second in the 2003 Rubik's Cube World Championships, is the most commonly used method in speedcubing today.
Genre (s) Puzzle. Mode (s) Single-player. Q.U.B.E. (derived from the word Quick Understanding of Block Extrusion) is a physics-based puzzle video game developed and published by Toxic Games, with help from Indie Fund, a group of independent game developers. The game, an expansion of a student project by the founding members of Toxic Games, was ...
Background. Curiosity was a multiplayer social experiment. The game setting was a featureless and minimalist white room in the middle of which floated a giant cube made of billions of smaller cubes ("cubelets") and white, floating text across each layer, usually topic related (hashtag, notifications etc.), with small messages.
Release. 2001–2005. Genre (s) First-person shooter. Mode (s) Multiplayer, single-player. Cube is a free and open-source first-person shooter video game. It is often mistaken with its engine ( zlib-licensed ), the Cube Engine. The engine and game were developed by Wouter van Oortmerssen.
The Power Mac G4 Cube is a small cubic computer, suspended in a 7.7×7.7×9.8 in (20×20×25 cm) acrylic glass enclosure. The transparent plastic is intended to give the impression that the computer is floating. [2] The enclosure houses the computer's vital functions, including a slot-loading optical disc drive.
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