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  2. Portal rendering - Wikipedia

    en.wikipedia.org/wiki/Portal_rendering

    Portal rendering. In computer-generated imagery and real-time 3D computer graphics, portal rendering is an algorithm for visibility determination. For example, consider a 3D computer game environment, which may contain many polygons, only a few of which may be visible on screen at a given time. By determining which polygons are currently not ...

  3. Serbian Unity Congress - Wikipedia

    en.wikipedia.org/wiki/Serbian_Unity_Congress

    The Serbian Unity Congress is a non-profit Serb diaspora international organization. It was established in 1990 in response to the political events in Yugoslavia. Its stated long-term goal is to contribute to democratization and reconstruction of the Serbian territories. With its main office located in Washington, DC, the Serbian Unity Congress ...

  4. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    Low-level 3D API. These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  5. Portal 2 - Wikipedia

    en.wikipedia.org/wiki/Portal_2

    Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, Mac OS X, Linux, PlayStation 3, and Xbox 360. The digital PC version is distributed online by Valve's Steam service, while all retail editions were distributed by Electronic Arts. A port for the Nintendo Switch was included as part of Portal: Companion Collection .

  6. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  7. A-Frame (virtual reality framework) - Wikipedia

    en.wikipedia.org/wiki/A-Frame_(virtual_reality...

    A-Frame. A-Frame is an open-source web framework, written in JavaScript, for building virtual reality (VR) experiences. [2] It is maintained by developers from Supermedium (Diego Marcos, Kevin Ngo) and Google (Don McCurdy). A-Frame is an entity component system framework for Three.js where developers can create 3D and WebXR scenes using HTML.

  8. Artix Entertainment - Wikipedia

    en.wikipedia.org/wiki/Artix_Entertainment

    Artix Entertainment, LLC is an independent video game developer and publisher founded by Adam Bohn in October 2002. [1] It is best known for creating browser -based role-playing video games —including AdventureQuest, DragonFable, MechQuest, and AdventureQuest Worlds —using Adobe Flash. The company released its first title for iOS and ...

  9. The 7th Portal - Wikipedia

    en.wikipedia.org/wiki/The_7th_Portal

    The 7th Portal became the first ever web animation series to succeed as a 3D ride attraction and to be developed for a $150 million movie by Paramount Pictures with producer Mark Canton. The first public use of the word Webisode has been attributed to the marketing and promotion of The 7th Portal. It is a portmanteau formed by the words 'web ...

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